Archive
Author: Richard Bailey
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Scan Kubernetes YAML With Kubesec Before Deployment
Run Kubesec against Kubernetes manifests, understand its findings, fix risky securityContext defaults, and add a sensible CI gate. Read the guide
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Quake III Arena (PC, 1999): A Dad’s Return to Pure Multiplayer FPS
Revisiting Quake III Arena, id Software’s 1999 multiplayer FPS. 18 months, 9 people, and a skill ceiling nobody has meaningfully raised since. Read the guide
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Rust Coreutils and sudo-rs on Ubuntu 26.04: Will You Notice the Difference?
Ubuntu 26.04 LTS pushes Rust deeper into the default system path with rust-coreutils and sudo-rs. Here is where admins might notice, where they probably will not, and how… Read the guide
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Generate an SBOM With Syft: A Practical CI Workflow
Generate a CycloneDX SBOM with Syft, store it in CI, scan it for vulnerabilities, and understand where VEX and provenance fit. Read the guide
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Gran Turismo on PS1 (1997): The Real Dad Driving Simulator
Revisiting Polyphony Digital’s 1997 PS1 racing masterpiece. 140 cars, licence tests, and five years of Kazunori Yamauchi development. Still the benchmark. Read the guide
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COSMIC Desktop in 2026: Hype, Reality and Who It Is For
System76’s COSMIC is now a real desktop story in 2026, especially since Pop!_OS 24.04 LTS shipped with it on March 3. Here is where the hype ends and… Read the guide
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GitOps in 2026: Argo CD vs Flux for Production Kubernetes
The short answer Choose Argo CD if your team wants a built-in dashboard, broad ecosystem support and the easiest onboarding for engineers new to GitOps. Choose Flux if… Read the guide
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DAST with OWASP ZAP in a Real Pipeline: What to Automate and What Not To
Use OWASP ZAP baseline scans where runtime testing actually helps, and stop forcing DAST into places it does not belong. Read the guide
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Switching to Windows as a Developer: Make It Feel Like Home
You’ve been handed a Windows machine — or bought one — and you’re a developer who lives in Terminal, uses brew, and thinks cmd.exe is a joke. Here’s… Read the guide
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PaRappa the Rapper (PS1, 1996): A Dad’s Return to the Genre’s First Step
Revisiting PaRappa the Rapper on PS1. Two hours long, musically brilliant, and the first rhythm game ever made — genre-founding entry by NanaOn-Sha and Masaya Matsuura. Read the guide
