Category
Category: Gaming
Gaming server setup and configuration guides for Linux and Windows platforms.
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Call of Duty 4 PS3 Review: A Dad’s Epic Return
Revisiting Infinity Ward’s 2007 Call of Duty 4 on PS3. The campaign that reset the entire FPS genre, still a masterclass in scripted setpiece design. Read the guide
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Burnout 3: Takedown on PS2: A Dad’s Return to Criterion’s 2004 Peak
Revisiting Criterion’s 2004 Burnout 3: Takedown on PS2. Aggressive arcade racing, Crash Mode, EA Trax. Still the benchmark arcade racer twenty years on. Read the guide
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Super Mario Bros. Wonder (Switch, 2023): A Dad’s Family-Game Review
Nintendo’s 2023 return to 2D Mario. 100+ levels of Wonder Flowers, four-player co-op, and the most consistently inventive platformer Nintendo has made in years. Verdict: Buy. Read the guide
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Worms on PC (1995): A Dad’s Return to Team17’s Turn-Based Artillery
Revisiting Team17’s 1995 Worms on PC. Andy Davidson’s bedroom-coded classic, the hot-seat artillery game that still plays as well as anything on the shelf. Read the guide
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GoldenEye 007 on N64 (1997): A Dad’s Return to the Split-Screen Classic
Revisiting Rare’s 1997 N64 FPS. Nine people made it. Twenty-eight years later, four-way split-screen GoldenEye is still one of the best family gaming nights you can construct. Read the guide
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RollerCoaster Tycoon (PC, 1999): A Dad’s Return to the Best Sim of Its Era
Revisiting Chris Sawyer’s 1999 PC masterpiece. 99% hand-written x86 assembly, 4+ million copies sold, and still one of the best management games ever made. Read the guide
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Quake III Arena (PC, 1999): A Dad’s Return to Pure Multiplayer FPS
Revisiting Quake III Arena, id Software’s 1999 multiplayer FPS. 18 months, 9 people, and a skill ceiling nobody has meaningfully raised since. Read the guide
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Gran Turismo on PS1 (1997): The Real Dad Driving Simulator
Revisiting Polyphony Digital’s 1997 PS1 racing masterpiece. 140 cars, licence tests, and five years of Kazunori Yamauchi development. Still the benchmark. Read the guide
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PaRappa the Rapper (PS1, 1996): A Dad’s Return to the Genre’s First Step
Revisiting PaRappa the Rapper on PS1. Two hours long, musically brilliant, and the first rhythm game ever made — genre-founding entry by NanaOn-Sha and Masaya Matsuura. Read the guide
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Screamer 2 on PC: Is the 1996 Racer Still Worth Playing?
I replayed Screamer 2 on PC. Here is how its handling, multiplayer, music and official Steam and GOG releases hold up today. Read the guide










